ICETM2026

Venue: The University of Aizu, Japan

20-25 January, 2026

This is an international conference co-hosted with ETLTC2026 on all aspects of entertainment technology and management. This conference aims to bring together researchers and practitioners from all walks of the digital entertainment technology and management fields and covers. It disseminates the rapidly growing research and application domain of entertainment technology and management. In the knowledge society, entertainment is a key pillar towards a new era of human experience and transcendence supported by new media. Within this context, this conference addresses an emerging discipline that stands in the converging domains of high-tech and new media. This conference will explore how entertainment management stands for the "holistic approach to interactivity as being the dominant transformation enhanced by digital media."

Key Themes:

Who Should Attend:

Join us at the Entertainment Technologies and Management Conference as we embark on a journey to shape the future of entertainment, where technology and management converge to create unparalleled experiences. It's time to redefine what's possible in the world of entertainment!


DEADLINES:

Extended Abstract (500-800 words approx.) OR Full Paper Submission 



31st March 2026 (To be considered for AIP Scopus-indexed Proceedings)


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